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A Live Escape Game is an interactive
adventure experience. You'll be surrounded in puzzles, clues and codes that you will solve by working together as a team. Problem-solving skills, logic and patience will all come in handy as well as a spirit of cooperation and sense of fun.
Your goal? To escape the room within 60 minutes!
We will ask you to remove your boots or shoes.
Please arrive 15 minutes early.
Friends and Families
Players ages 12 and up will enjoy solving puzzles and searching for clues. A new and different group activity that will get you out of your house for an entertaining and safe adventure.
Team Building/Company Events
Learn cooperation and listening skills as our certified team coach guides your corporate team through this fun and effective team building event. There’s no time for lengthy decision-making. Every brain will be needed to be successful.
Gamers and Enthusiasts
Think Enigma Escapes will be too easy for your talented team? Fear not. Forgo any hints and use your skills to compete for time records against other committed gamers.
Your Ticket to Adventure at Enigma Escapes is $25 including GST.
DEPOSIT
We will ask you to pay for one player as a deposit to hold your timeslot. But we ask that you let us know as early as possible if you need to reschedule or cancel please and thanks!
Once booked the room is yours.
Unless your numbers increase or decrease dramatically you may simply arrive and we'll settle up at that time. If, however, you need an additional room or don't have enough players to play - notify us as soon as possible and we'll do our best to accommodate your needs.
When booking multiple rooms please ensure they are all at the same location.
Each of our rooms has been designed to be challenging and fun and to transport you and your team to another place and time. Travel to an explorer's tent in Zanzibar, Africa in 1930 or the Lucky Duck Speakeasy in 1925. Escape Blackbeard's Brig or retrieve the probe from the wormhole in Cypherspace. Break the evil genie's curse. Solve the puzzles and escape the room before your time runs out.
DARK HEDGES - A spooky fairytale escape.
BUTCHER OF THE CATACOMBS
A notorious serial killer has been terrorizing Paris.
He is known to have murdered several prominent citizens.
A number of children and even entire families have gone
missing and are presumed to be his victims. It is believed he hides beneath the City in the labyrinth known as the Catacombs.
Can you locate the Butcher and bring him to justice
for his heinous deeds?
Recommended # of players 4-6
Difficulty Level: Moderate
Recommended for families with children under ten or anyone who would like a wee simpler escape.
According to the legend, the Dark Hedges used to be an enchanting place to visit, to have picnics and play. It was
filled with happy woodland animals and birds. In those days
it was known as the Emerald Forest.
However, a nasty and angry leprechaun named Padraig cast
a spell on the forest turning it into a dark and frightening place.
Can you help to break the spell?
Recommended # of players 4-6
Children must be accompanied by and adult.
Difficulty Level: Intro
A CHRISTMAS STORY ESCAPE
A Christmas Story Escape returns for its second year!
If you missed it last year – don’t worry.
A Christmas Story Escape is returning November 1st
to our Grant Park Shopping Centre location.
Based on the classic holiday film, we’ve created
a family-friendly pop-up escape room. Perfect for fans
of the film or anyone looking for a fun holiday activity.
You don’t have to have seen the movie to enjoy the room, but it may give you a leg (lamp) up. This room will be available for a limited time at Outlet Collection,
Seasons of Tuxedo. Across from Customer Service.
Recommended # of players 4-6.
Difficulty Level: Intro to Moderate
WHAT HAPPENED IN RAVEN WOODS?
Moving from our Corydon location to Grant Park, test your courage and your puzzle solving skill.
It was a dark and stormy night. Suddenly, you hear a scream. What happened in Raven Woods?
Recommended # of players 4-6
Difficulty Level: Moderate
ADVISORY: 15yr+ is recommended.
This game is an escape room first, with creepy elements added. It is played in the dark and some crawling is required. This is not a haunted house!
The following effects are used:
fog | strobe light | sudden prop movements
Please let your Gamemaster know if these effects cannot be used for health reasons.
PROHIBITION - THE LUCKY DUCK
THE LOST JEWEL OF ZANZIBAR
It is 1930. Your colleague, Magnus Ferguson has been exploring throughout Africa searching for antiquities. He has made a wondrous discovery but it is in danger of falling into the hands of a ruthless and dishonest warlord. Magnus has hidden the jewel in his camp and left clues that only YOU will be able to interpret. You have 60 minutes before the warlord will reach the camp to steal the gem.
Recommended # of players 4-6
Difficulty Level: Intro to Moderate
It is 1925 and prohibition is in full swing. You have been leading the crackdown on illegal sales and other nefarious activities. The evidence you need to identify the kingpin of this criminal organization is contained within the infamous Lucky Duck Speakeasy. A bomb has been set to destroy the building and its secrets. You have 60 minutes.
Recommended # of players 4-6
Difficulty Level: Intro to Moderate
BLACKBEARD'S BRIG
CYPHERSPACE
You are being held hostage by the evil pirate Blackbeard. He has gone ashore to pillage and plunder leaving you to ponder a terrifying end. You have 60 minutes to escape that fate.
Recommended # of players 6-8
Difficulty Level: Moderate
As astronauts with the Canadian Space Agency your mission is to retrieve a probe that has been collecting data from a wormhole in deep space for the past one hundred years. You must achieve this before your space ship is destroyed by the radioactivity. You have 60 minutes before your ship will be lost.
Recommended # of players 6-8
Difficulty Level: Two playing levels. Moderate and Advanced
Cypherspace features 2 playing levels: Standard and Advanced. You will be asked to choose your difficulty level preference at the end of your booking process.
(Playing this room requires climbing stairs.)
THE CURSE OF THE EVIL GENIE
THE TOMB OF THE RED QUEEN
You are a team of archeologists, studying the ancient
Mayan ruins at Palenque. Suddenly you are trapped
in the caves. The voice of King Pakal rings out with
a challenge. Complete the burial ritual of his Queen
or remain locked in the tomb forever.
Recommended # of players 6-10
Difficulty Level: Advanced
You are under the curse of the evil genie Asmodeus who
has imprisoned you in his magic lamp. You must identify
which ten of the Tales of the Thousand and One Nights
are the genie’s favorites to break the curse and escape
the lamp.
Recommended # of players 4-8
Difficulty Level: Moderate
MURDER AT MARDI GRAS
RESCUE FROM VOODOO ISLAND
The Ambassador's grandaughter has been kidnapped
and is being held on Voodoo Island. Can you discover
her whereabouts and rescue the little girl before her
time runs out? You have 60 minutes.
Recommended # of players 4-8
Difficulty Level: Intro to Moderate
There's been a murder and your group of jazz musicians
are the prime suspects. Can you follow the evidence
to identify the murderer and clear your names?
Recommended # of players 6-8
Difficulty Level: Advanced
Live Escape Games are a relatively new concept and we’re pleased you are here checking out Enigma Escapes. We’ll add to these FAQs as we get more questions but for the time being, here are the basics. We’ll be glad to answer any further questions you may have. Just send us an email and we promise to respond quickly.
We recommend you arrive a minimum of 15 minutes before your start time to remove outer clothing, get comfortable, be properly briefed and ready to go.
We work hard to stay on schedule and it helps if we can start on time so we thank you for being prompt. If you are late, we may have to start the timer at your appointed time.
Right here on this website. Choose the game room you’d like to try and then pick a time that works for you and your group.
You are not actually locked in the room. You can leave the room at any time.
Most Enigma Escapes rooms require no physical demands (crawling, climbing or exertion). The exception is Raven Woods which has a small amount of physical participation.
If your participant numbers have changed since your booking, don't worry! Once booked the room is yours. Unless your numbers increase or decrease dramatically you may simply arrive and we'll settle up at that time. If, however, you need an additional room or don't have enough players to play - notify us as soon as possible and we'll do our best to accommodate your needs.
Enigma is happy to host children's parties for kids 11 and over. However, for all children 11 - 13 we do require that an adult attend inside the game room. ( We don't charge for the adult.) We do ask that you ensure the kids understand the type of activity it is in consideration of all our guests. No running and yelling please. We do encourage cheering and laughing and we get that a lot.
Enigma Escapes is an accessible facility. We are located on the ground floor of our building with plenty of adjacent parking.
The Lost Jewel of Zanzibar has been designed to be completely accessible and we have an accessible washroom.
Most Enigma Escapes rooms are not scary in any way. The exception is What Happened in Raven Woods? which was designed as a 15+ room and is quite creepy with occasional scary moments. All the other rooms are appropriate for younger players.
Enigma Escapes is a fantastic option to put under the tree, for birthdays or other occasions. $150, $100, $50 and $25 gift certificates as well as our special Christmas gift cards available in any denomination available in store or through our booking page.
No. Once the room is booked it is all yours. We do not book strangers into the room with you.
At Enigma we have a dedicated Gamemaster for each room. Their job is to ensure you have the best time possible. They will follow along closely and if you are getting stuck, they will provide you with a hint to set you on the right track. For this reason, most teams are successful in escaping the room. If you do not want hints, that's ok! Simply let your Gamemaster know prior to the game.
Two people can play our games but they must pay the room minimum ($100) and the game will be pretty tough for you to complete. Two people do play quite frequently though. You can also let us know that you are looking for more people to play with and we'll use our Facebook page to find players for you.
Build effectiveness, morale and develop creative energy
in this professionally led session.
Unique, challenging and fun.
Research shows that company investment in team building activities pays in dividends of improved group morale, work efficiency, and productivity.
Enigma Escapes was designed as a unique positive team building experience. Rather than an approach that focuses on gaps or deficiencies in team dynamics, our sessions build on positive core strengths through Appreciative Inquiry and active listening techniques before, during, and after the escape room experience.
Enigma Escapes offers teambuilding and corporate sessions during daytime hours.
Corporate teambuilding may include the teambuilding coach, or, if you prefer, simply bring your gang down to play the games.
Please call to discuss how Enigma can create a unique and meaningful event for your staff.
• 30 minute pre-discussion highlighting central characteristics
of effective teams and the Enigma team building escape rooms.
• Escape rooms for 60 minutes
• 30 minute debrief using Appreciative Inquiry and feedback
on team escape room interaction.
Pricing:
$25 per person.
Team building coach $350.
“Enigma Escapes offers not only a unique gaming experience but corporately you also have the chance to benefit from the input and experience of a seasoned educator and team building pro. We had great fun playing the game(s) but it was also wonderful to have that additional, professional input. I would highly recommend this to any team that is looking for a positive, uplifting experience.”
Heidi Rasmussen, General Manager
Jim Pattison Broadcast Group
“Great team building experience.”
"We had a great time as a team of 6 working to solve the mystery at hand. The staff that was there to get us started and help us along the way were amazing and really enhanced the experience. This is something that I would highly recommend and that I am already planning my next visit."
Jason H.
Vancouver, BC
Hours of Operation
Locations
Monday - Thursday
Friday
Saturday
Sunday
11 am - 11 pm
11 am - 7 pm
1 pm - 9 pm
1 pm - 11 pm
We also offer games outside our regular hours.
Call to inquire.
Regular Hours
Unit 4 – 980 Lorimer Blvd.
Winnipeg, MB R3P 1C8
Off Sterling Lyon Parkway – Turn left at Lorimer and right into the parking lot. (second entrance)
1 km east of IKEA.
Across Wilkes from The Golf Dome
25 Keenleyside St. (Behind Pony Corral)
• THE CURSE OF THE EVIL GENIE
• TOMB OF THE RED QUEEN
• RESCUE FROM VOODOO ISLAND
• MURDER AT MARDI GRAS
Unit 4 – 980 Lorimer Boulevard
• THE LOST JEWEL OF ZANZIBAR
• THE LUCKY DUCK SPEAKEASY
• BLACKBEARD'S BRIG
• CYPHERSPACE
691 Corydon Avenue. 2nd Floor
(Above Teo's next to Saffron's)
• WHAT HAPPENED IN RAVEN WOODS?
• TOP OF THE CHARTS